According to research and insights provider YouGov Sport, the Le Mans Virtual Series has attracted a total of 81 million fans. Across five rounds, including the 24 Hours of Le Mans Virtual finale, the leading racing esports event brought together over 200 drivers from 39 different nations, a mix of sim racing stars and real-world motorsport drivers.
The 81 million-person audience, according to YouGov Sport, is cumulative of TV, over-the-top media services (OTT), and digital, with over 360,000 hours consumed. In addition, 30.2 million social media impressions were generated via the FIA WEC, ACO, and Le Mans Virtual channels.
"These impressive figures and the quality of the events are clear confirmation that the Le Mans Virtual Series and the 24 Hours of Le Mans Virtual are now firmly established at the very top level of esports and sim racing," said Gérard Neveu, Executive Producer of the 24 Hours of Le Mans Virtual. "On behalf of all of us at Le Mans Virtual Series, we want to sincerely thank all our competitors and teams who made this possible, our partners for their unwavering support, and the millions of fans who followed our events and who brought the social media sites alive with their comments of support, passion, and race-enthusiasm. Let's now get ready for next season and make it even better!"
The 24 Hours of Le Mans Virtual and the Le Mans Virtual Series was won by Realteam Hydrogen Redline in LMP and BMW Team Redline in GTE after an enthralling season of racing esports. During the 24 hour race, 50 cars were split into two classes, with 116 simulators in 28 different countries connected.
(All information was provided by Traxion)
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